dai11y 02/11/2019

02 December 2019

Accessibility drives aesthetics A recent article by UX designer, Alex Chen. It debunks the myth that accessible designs have to be ugly designs, giving real-world examples of websites (GOV.UK gets a mention here) and products (RX protein bar packaging) that are both accessible and aesthetically pleasing. That aside, Alex asserts that the two are not… [Read More]

dai11y 29/11/2019

29 November 2019

Creating Online Environments That Work Well For Older Users An opinion piece by Barry Rueger, who for context is “well past sixty”. He makes several suggestions that are widely recognised as universally good practices, such as improving website load speed and ensuring good grammar and spelling. Others are more subjective: that older people prefer text… [Read More]

dai11y 28/11/2019

28 November 2019

If it has audio, now it can have captions Google have created functionality for the Pixel 4 phone, which they’ve dubbed Live Caption. Like the auto caption feature on YouTube videos, this overlays text on your phone screen – when enabled – showing Google’s interpretation of the audio. The text overlay can be moved independently… [Read More]

dai11y 27/11/2019

27 November 2019

When Things Go Wrong for Blind Users on Facebook, They Go Really Wrong An article highlighting the regularity of bugs and missing features encountered by screen reader users on the Facebook apps and site, with a strong message that there is an under-investment in accessibility development on Facebook and Instagram. A feature for adding colourful… [Read More]

dai11y 26/11/2019

26 November 2019

Playing with state Article by Sarah Higley, exploring how best to denote the state of a Play/Pause video button for screen reader users. Most ‘toggle buttons’ for a binary state should have an aria-pressed attribute with value “on” or “off”; screen readers communicate this ‘state change’ more quickly than a change in property (such as… [Read More]

month11y issue 1

25 November 2019

New in iOS 13 Accessibility – Voice Control and More Voice Control is a brand new feature on iOS that lets you interact with on-screen elements using your voice (like Dragon NaturallySpeaking for Windows). It overlays numbers or labels on clickable elements – users can then say things like “Tap 1” to click the first… [Read More]

fortnight11y issue 2

25 November 2019

New in iOS 13 Accessibility – Voice Control and More Voice Control is a brand new feature on iOS that lets you interact with on-screen elements using your voice (like Dragon NaturallySpeaking for Windows). It overlays numbers or labels on clickable elements – users can then say things like “Tap 1” to click the first… [Read More]

week11y issue 4

25 November 2019

New in iOS 13 Accessibility – Voice Control and More Voice Control is a brand new feature on iOS that lets you interact with on-screen elements using your voice (like Dragon NaturallySpeaking for Windows). It overlays numbers or labels on clickable elements – users can then say things like “Tap 1” to click the first… [Read More]

dai11y 25/11/2019

25 November 2019

AI allows paralyzed person to ‘handwrite’ with his mind People who are ‘locked in’ with severe paralysis, unable to communicate physically, are slowly being able to communicate via technology. “Electrodes implanted in a part of the brain involved in motion” have enabled some paralysed patients to move a cursor and select onscreen letters using just… [Read More]

dai11y 22/11/2019

22 November 2019

How to create content that works well with screen readers GOV.UK blog post by Léonie Watson, 2017. Screen readers read things in different ways: some will read out all punctuation, whereas others omit common punctuation and insert human-like pauses instead. Some words require different pronunciations depending on context (tying a “bow” vs taking a “bow”);… [Read More]

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