dai11y 27/09/2022

27 September 2022

Better accessible names Hidde de Vries shares some great tips for naming your labels and aria-labels: Describe what the thing does, rather than what it looks like, e.g. “Next slide” vs “Arrow right” Frontload the most unique part of the thing, e.g. in a list of albums, use “Midnight Marauders – Album” over “Album –… [Read More]

week11y issue 127

23 September 2022

Candidate recommendation version of WCAG 2.2 published September 6th 2022 marks the first update since May 2021. According to w3.org: A Candidate Recommendation is a document that satisfies the technical requirements of the Working Group that produced it and their dependencies, and has already received wide review. W3C publishes a Candidate Recommendation to signal to… [Read More]

dai11y 23/09/2022

23 September 2022

Improving accessibility with accessibility acceptance criteria A GOV.UK blog post from 2018, describing GDS’s use of ‘acceptance criteria’ for accessibility testing. These criteria are more specific than general WCAG guidance, and concentrate on specific checks to make at the component level for specific components. For example, GDS’ accessible autocomplete component must: be focusable with a… [Read More]

dai11y 22/09/2022

22 September 2022

Mac VoiceOver Testing theĀ Simple Way Scott Vandehey writes about a familiar problem: getting comfortable testing with VoiceOver. It’s an experience that can make new users feel, as he puts it, “overwhelmed”. The first issue is with enabling VoiceOver; Scott could never remember the CMD + F5 keyboard shortcut. On newer MacBooks, Scott recommends triple-clicking the… [Read More]

dai11y 21/09/2022

21 September 2022

Visit for a surprise Eric Bailey raises the interesting dilemma of what link text you should provide on an ‘easter egg’ link to Rick Astley’s “Never Gonna Give You Up” YouTube video. WCAG SC 2.4.4: Link Purpose (In Context) might indicate that you should let the user know exactly what’s at the end of that… [Read More]

dai11y 20/09/2022

20 September 2022

Preparing for the physical world through the digital Two articles caught my eye recently. In Ipswich station gets virtual tour to help passengers with accessibility requirements, we learn how Greater Anglia has launched an online tour of Ipswich rail station. It uses 360 degree photography to allow people to explore the platforms, the waiting room,… [Read More]

dai11y 15/09/2022

15 September 2022

Candidate recommendation version of WCAG 2.2 published September 6th 2022 marks the first update since May 2021. According to w3.org: A Candidate Recommendation is a document that satisfies the technical requirements of the Working Group that produced it and their dependencies, and has already received wide review. W3C publishes a Candidate Recommendation to signal to… [Read More]

fortnight11y issue 63

09 September 2022

My War On Animation Article on The Verge, as part of July’s Accessibility Week. The author writes about their experiences navigating the web as someone who finds any animation a stimulatory overload. They acknowledge that there are documented standards for the ‘limits’ of animation on the web, such as keeping gifs to five seconds maximum…. [Read More]

week11y issue 126

09 September 2022

Welcome to another issue of week11y – this one is a VR special! Resident Evil 4 VR update adds accessibility options for comfort Resident Evil 4 on the Oculus Quest 2 – which I own, and think is brilliant! – has just had an update, concentrating primarily on accessibility options. Your waist and chest height parameters… [Read More]

dai11y 09/09/2022

09 September 2022

Virtual Reality Accessibility: The Importance of Comfort Ratings and Reducing Motion Meryl Evans talks about ‘comfort ratings’ for VR experiences. These are like content ratings for films and games, e.g. “PG” for “Parental Guidance”. Meta’s comfort ratings (for headsets such as Oculus) are as follows: Comfortable – appropriate for most people. Generally no camera movement… [Read More]

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