month11y issue 24

Welcome to your monthly frequent11y newsletter, brought to you by @ChrisBAshton. I hope you enjoy these a11y articles I’ve collated and summarised for you. (Psst – if you find these emails too long, consider switching to shorter, more frequent updates). Now on with the show!

Picture of bump labels for keyboard. There's a bumpy red X over the right arrow key.
Image: Microsoft

Surface Adaptive Kit makes Microsoft’s laptops more accessible

  • Microsoft is creating a “Surface Adaptive Kit” for its range of laptops/tablets, to better accommodate people with disabilities.
  • The kit includes “keycap labels, bump labels, port indicators and device openers”.
  • For example, a device opener includes a pull tab and ring, to make it easier to open the laptop lid.
  • There’s no pricing information yet, but it is expected to launch this year.

Tips for Making HTML Lists Accessible

  • This article is a quick reminder on HTML list markup.
  • First of all, decide whether you actually need a list; sometimes it is better to format your content as paragraphs with headings instead. This way, assistive technology users can easily skip to the heading that they want to read.
  • If you do use a list, decide whether it should be unordered (<ul>), ordered (<ol>) or a description list (<dl>). The latter is useful for glossaries or recipes, e.g. <dl><dt>Chicken</dt><dd>A small bird that lays eggs</dd>...</dl>.

10 Video Games That Have Great Accessibility Options

There are some really interesting accessibility options in the games in this article:

  • Uncharted and The Last Of Us Part II are famously accessible, and are called out here.
  • A Blind Legend is a game that “can be played entirely through sound and only asks for touch screen or mouse input”. It does not incorporate visuals.
  • Grounded has the player shrunk to the size of an insect and having to find their way home across their back yard. The developers have considered arachnophobia – the intense fear of spiders – and thus offer an Arachnophobia Safe Mode Slider, allowing players to edit in-game spiders to have no legs, no eyes, or even no textures or sounds at all, without sacrificing the enemies’ difficulty.
  • Hyperdot is a game “where the player avoids incoming attacks by darting around the screen”. The game can be played on any controller, including eye trackers.

Does WAI-ARIA even work with WebXR?

As someone who has recently bought an Oculus Quest 2, this is really exciting technology that has come a long way in a very short time. It’s crucial that we address accessibility needs as this technology matures.

  • Thomas Logan writes about his experiment with ARIA and Web XR (“Web Extended Reality”, or VR).
  • He uses aframe-gui, a GUI component framework for A-Frame, which is a web framework for making 3D experiences. Here is Thomas’s demo.
  • Using ARIA to add the necessary role and aria-label to elements, as well as tabindex and onfocus handlers, Thomas has made an XR experience that is navigable via keyboard and by some assistive technology (AT) such as voice assisted navigation and screen readers. The full list of tested AT is in the article, which describes the usability issues encountered. For example, “Voice Control” on iOS/Safari does not detect the link or button in the demo.

This Brazilian pianist uses ‘bionic gloves’ to play

  • Pianist João Carlos Martins lost the use of his right hand in a mugging in Bulgaria in 1995.
  • Industrial designer Ubiratan Bizarro invented the “Bionic Extender Gloves”, which have rods that make the fingers spring back up after they depress the piano keys, allowing the pianist to continue playing.
  • The first pair of these gloves for Martins cost less than $100 to make, and are made by a 3D printer.
  • It has meant that Martins has been able to play his favorite Bach sonatas once more.

Twitter thread about “presentational list heuristics” by James Craig. The whole thing is worth a read, but here are the highlights:

  • There used to be a problem with too many lists for assistive tech users: “all I hear when reading news sites is ‘list, two items … end of list, list 4 items…’ and I don’t care about all the lists.”
  • This was caused by developers marking too much content up as lists, even when not appropriate.
  • Therefore, WebKit now applies some heuristics to these lists, to decide whether or not to expose the list semantics to the accessibility tree.
  • It considers whether the list has any bullet points. After all, if a sighted user doesn’t need to know it’s a list, then why should a screen reader user?
  • Similar principles are applied to table markup, which was regularly used for layouts in the early web.
  • “Many people think it’s only display: none; and visibility: hidden; but dozens, if not hundreds, of style characteristics contribute [to computing the accessibility tree].”
  • False positives are extremely rare. That said, developers can force the list semantics to be obeyed by applying role="list" to the <ul>/<ol>.

5 False Claims 1-Line “AI” Accessibility Script Vendors Make (video, 13m, or read the transcript)

  • Eric Eggert disputes five claims that companies [such as accessiBe] make about their products:
    1. “Accessibility can be fully automated”. Human judgement is required to determine what kind of alt text is appropriate in a given context.
    2. “AI solutions are effortless”. For you maybe, but the effort is simply shifted to the user, i.e. they now have to use the screen reader widget on your site rather than the native screen reader they’re used to.
    3. “These tools protect you from lawsuits”. Eric says that this is a scare tactic, and a poor motivator for implementing accessibility. Only 11,000 ADA Title III lawsuits happened in 2019, despite 98% of all websites not meeting WCAG 2.1, so the chance of being sued is statistically low.
    4. “It’s cheap”. These services cost $1,500 to $5,000 over a three year period of coverage. If you don’t renew, you lose those ‘benefits’, whereas if you pay an accessibility consultant to fix the problem at the source, the fix is permanent.
    5. “WCAG conformance. AA! 100%!”. Eric cites numerous examples of websites using these widgets, and still having accessibility violations. He summarises “I cannot fathom how they claim WCAG 2.1 AA accessibility.”

Colorblind Accessibility Manifesto

  • colorblindaccessibilitymanifesto.com lists 10 rules developers/designers should follow to not exclude the 350 million colourblind people in the world; nearly 8% of men and 0.4% of women.
    • Start with “Why?” [you are making the change in the first place]
    • Don’t communicate only with colors
    • Design with shapes
    • Choose the right copy
    • Test your designs in black and white
    • Rethink button states
    • Use contrast
    • The smaller the item, the bigger the problems
    • Less fancy, more usable
    • More than you think [have colourblindness]

Myths about Web Accessibility

Have Single-Page Apps Ruined the Web? (video, 19m)

  • Talk by Rich Harris, creator of Rollup and Svelte, for Jamstack Conf.
  • He explains what a Single Page App (SPA) is, then starts off critical. “SPAs are terrible because”:
    • Bloated JS framework, complex tooling, poor performance.
    • It will be buggy. Expectations of the web are broken, e.g. CMD + Click should open links in new tabs, but often won’t work in SPAs.
    • Accessibility issues: focus management, scroll management, navigation announcements, etc.
    • Less resilience. Rich shares a webpage he often points people to when they assume that everyone has JavaScript. It is a long flowchart of all of the reasons why JS may not load for someone. Rich also points out that these users are underrepresented in analytics, because analytics typically require JS to run.
  • But then he highlights the benefits:
    • SPAs allow you to do things you can’t do ‘natively’, e.g. transitions between pages.
    • Only need to load third party scripts once, whereas multi-page apps (i.e. the traditional server-rendered sites) have to at least evaluate the JS on each page load, even if the scripts themselves are already cached.
    • Single codebase of JS (rather than 1 for client, and 1 for server, which may be, for example, PHP).
  • Rich proposes a new direction for the web, and coins the term “transitional apps” (from “transitional design” in the interior design industry), which are apps that take the best of both worlds. There is a lot happening in this space, including:

Stark, a hub for accessible software design, launches a Mac app in beta

  • Stark is a suite of tools for the world’s most popular design apps. “Companies can upload their design files, which then identifies accessibility issues and suggests changes.”
  • It “offers checks and suggestions to make sure that visual materials meet accessibility standards for visually impaired people”. More than 500,000 people have used Stark’s integrated plug-ins for apps like Adobe XD, Figma, Sketch and Google Chrome.
  • Stark have now released Stark for Mac, a standalone app that works with Sketch and will soon work with Figma and Adobe XD. It allows you to detect accessibility issues at scale, rather than on a per-file basis as is the case with the plugins.
  • Stark has a limited free plan, after which it costs $60 per year for the current suite of tools. The private beta version of Stark for Mac is currently free, with pricing yet to be announced.
Image split into two columns. Left column has 'sad face' smiley, right column says 'Coronavirus is a virus that makes some people very ill. People also call it COVID-19.' On the next row, left column has a happy smiley face with little virus icons over it. Right column says 'It is possible to have Covid-19 without knowing.'
Example screenshot of an “easy read” format.

Easy read is hard to get right

  • This is a GOV.UK blog from the Inclusive Design team at UK Health Security Agency.
  • It is about the “easy read” format – something I’d never actually come across before.
  • The format, intended for people with learning difficulties, has a very specific template and definition:
    • wide margins
    • images on the left (to help convey meaning to the text on the right)
    • large text (14 to 16pt)
    • bigger spaces between lines (1.5 spacing)
    • 1 idea per image
  • The nature of these requirements mean that ‘easy read’ content is often published as a PDF. This comes with its own accessibility issues, described in the article.
  • The intended audience often has a ‘support person’ that they share this kind of content with, so it is important that they are easily able to print off the information and keep it together.
  • Some users preferred text-only versions of the content, as they found the use and choice of images patronising.

Xbox reveals a huge new accessibility feature that puts Sony and Nintendo to shame

  • A clickbait headline, no doubt, but an interesting announcement: Xbox are introducing a classification system to their stores (Xbox.com, PC, Game Pass), ‘tagging’ games with information related to their accessibility. This is to make it easier for disabled gamers to know whether a game supports their needs.
  • “Testing of the feature is currently underway in the public Xbox Accessibility Insider League (XAIL) branch on all modern Xbox consoles. XAIL is free for all Xbox owners to join and is a group specifically designed for testing accessibility features in games and the Xbox operating system. It currently has around 60,000 enrolled members.”
  • Microsoft has made this system quite strict. For example, for a game to be tagged as having accessible “subtitle options”, the game needs to do more than just ‘have subtitles’, as it must allow the subtitles to be customised and resizable to a minimum of 200% of their original size.

Accessibility overlays are a hot topic in the a11y world, so it’s worth keeping on top of all legal proceedings in this space. In her blog post below, accessibility consultant Julie Moynat writes a cautionary tale of how an accessibility overlay company have started legal proceedings against her, off the back of a single tweet.

Help for my lawyer’s fees in the FACIL’iti lawsuit against me

  • In November 2020, the French Secretary of State to Digital Transition and Electronic Communications tweeted positively about the use of FACIL’iti to make sites accessible. (You can see the accessibility overlay in action on https://www.facil-iti.com/).
  • Julie responded to the tweet, “expressing disapproval”. Her response ended up getting 9 retweets and 32 likes.
  • At the end of December 2020, FACIL’iti sent a formal notice to Julie’s employer, demanding that the tweet be deleted. NB, Julie had tweeted from her personal account, outside of working hours.
  • Julie deleted the tweet within two days of being informed of the letter, on 28th December.
  • On 21st May 2021, a subpoena letter was served to Julie’s home address, intending to press charges to the tune of €10,500.
  • Julie reached out for help via the blog post above, asking the community to donate to cover her legal fees. She raised almost €6,000, which has fulfilled her target.
  • She updated her blog post on 12th October: the proceedings are still ongoing, and no trial date has yet been set.

Blaming Screen Readers 🚩×5

  • There is, apparently, a trend going around on Twitter (example tweet): to state something that raises red flags for you, followed by a number of ‘red flag emojis’, i.e. “🚩”.
  • Except that this isn’t a red flag emoji, other than by coincidence. It could just as easily have been yellow or green. What screen readers actually announce when they reach that emoji is “triangular flag on post”. So the meaning is lost on screen reader users.
  • The great Adrian Roselli gives a detailed write-up of the problem – and plenty of places where it’s cropped up in the past – in this blog post. He’s heard a number of responses from people along the lines of “the screen reader is the problem”; Adrian argues otherwise, stating that screen readers don’t use natural language processing and do not ‘see what you see’. Nor can screen readers be updated overnight, to suddenly understand these short-lived trends and memes.
  • The onus is on us to write our content in an accessible way. The blog post summary is frustratingly vague on answers: “Techniques to make your content accessible abound. They are no more than a quick search away should you care to try”, which doesn’t explain what you should do if you want to participate in a trend but the trend is inherently inaccessible. My personal recommendation would be to write an ‘alt text’ “reply” to your tweet, to clarify the original tweet for screen reader users.

And finally… a spooky-themed game for you, just in time for Halloween!

HOCUS :FOCUS – A keyboard accessibility horror game.

  • A game that highlights issues caused by missing focus styles, unexpected tab orders, and so on.
  • I completed the game in 1 minute and 16 seconds. Can you beat my time?

Whew, that was a long newsletter! Did you know that you can subscribe to smaller, more frequent updates? The dai11y, week11y and fortnight11y newsletters get exactly the same content. The choice is entirely up to you! Curated with ♥ by developer @ChrisBAshton.

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