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XR Accessibility User Requirements
- W3 have released a working draft for accessibility user requirements for XR (virtual/augmented reality). XR currently requires that the user be in a physical position, with high degree of precision, timing and simultaneous action. The draft suggests users should be allowed to navigate an XR environment and interact with objects in it using just their voice, keyboard, Switch, gesture or eye tracking. They should be able to switch between input devices without any tracking issues. Screen magnification users need to be aware of critical messaging in their environments, and should be able to route these to ‘second screens’. Blind users should be able to get detail about items closest to them, and must be allowed to query items and make selections.
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