Your daily dose of a11y:
- Article by Laura Dale, explaining some of the most commonly requested accessibility features for console gaming (controls remapping, colour blindness support and the ability to adjust text size). A cautionary note about the new PS5 controller, which will have a “resistive trigger” (become harder to press under certain conditions), which allows game creators to mimic pulling harder against a bow string to shoot arrows further, for example. This feature could be a great immersive tool, but does risk alienating some players who may find it painful to use – watch this space. Finally, a note about VR, which is currently inherently inaccessible to many; a situation that is unlikely to improve much in 2020.
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