Chris Ashton

week11y issue 21

06 April 2020

Accessibility Maze A game developed by The Chang School, Ryerson University (Ontario). It simulates various challenges which are only overcome by good accessible design, providing good metaphors that encourage things like alt text. I don’t want to give too much away as it would ruin the game – it’s extremely well made and only takes… [Read More]

week11y issue 20

30 March 2020

How I disclose my disability during a job search Haley Moss describes the experience of applying for jobs and wondering when and whether to disclose her autism, for fear of being treated differently. Haley suggests disclosure should generally happen only when you realise you can’t perform an essential function of your job because of your… [Read More]

week11y issue 19

23 March 2020

Why videos on GOV.UK use the YouTube video player Anika Henke explains how GDS investigated 20 different video players for their usability, performance and accessibility, by using keyboard only, increasing font sizes and trying it with screen readers. Their conclusion was that the native YouTube player was the best (and more sensible than building their… [Read More]

week11y issue 18

16 March 2020

Stop Using ‘Drop-down’ Article by Adrian Roselli, asking people to stop using ‘dropdown’ in their vocabulary, as it is ambiguous. Do you actually mean a ‘select’ element, or an ARIA listbox, datalist, ARIA combobox, or autocomplete (or several other possibilities)? Adrian describes the subtle differences in each, and doesn’t preach about the use of ‘select’… [Read More]

week11y issue 17

09 March 2020

‘Show Me a Sign’ recounts the deaf experience for young readers MV Times article from last December, describing Ann Clare Le Zotte‘s new novel “Show me a Sign”, which is now available online. It is set in early 19th century Chilmark, Massachusetts – a town famous for its unusually high percentage of deaf citizens (one… [Read More]

week11y issue 16

21 February 2020

I’m going on holiday next week, so the next edition of week11y will likely be Monday 9th March! Apple debuts ‘head pointer’ accessibility feature in macOS beta, a cursor that follows your eyes Apple have released a feature in macOS Catalina beta, which uses the webcam to follow your head movement, enabling you to move… [Read More]

week11y issue 15

17 February 2020

The Click-Away Pound Survey 2019 This 32 page report (ironically only available as Word/PDF documents) of last year’s survey has some highlights. There are 7.15 million internet users in the UK that have access needs (an increase of 1 million since 2016), with a spending power of £24.8 billion. Around 70% will click away from… [Read More]

week11y issue 14

10 February 2020

But first, an announcement: Government Digital Service is hiring a Head of Accessibility to be a “thought leader and champion of accessible and inclusive services”. Applications close on 25th February 2020 at midnight. Memes Are Still Inaccessible to the Blind Time article sharing the impact of memes being unreadable to the blind. Accessibility is often… [Read More]

week11y issue 13

03 February 2020

Progressive React A surprisingly quick read despite its length: Houssein Djirdeh details several techniques for improving performance and accessibility of React applications. Use pre-rendered or server-side rendered (SSR) React, ideally hydrated in Node ‘streams’ rather than en-masse. Use streams for extracting critical CSS too. Various DevTools profilers help identify unnecessary component re-renders: override shouldComponentUpdate or… [Read More]

week11y issue 12

27 January 2020

How I’m making Maps better for wheelchair users like me Article by Google employee Sasha Blair-Goldensohn, talking about the role he’s played in making the world more accessible to the 65 million wheelchair users worldwide. In his “20% time”, Sasha and other colleagues launched ‘wheelchair-friendly transit directions’ for Google Maps, and worked with the 120… [Read More]

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